Android OpenGL庫(kù)加載過(guò)程源碼分析
Android系統(tǒng)采用OpenGL繪制3D圖形,使用skia來(lái)繪制二維圖形;OpenGL源碼位于:
frameworks/native/opengl
frameworks/base/opengl
本文簡(jiǎn)單介紹OpenGL庫(kù)的加載過(guò)程。OpenGL以動(dòng)態(tài)庫(kù)的方式提供,因此在使用OpenGL的接口函數(shù)繪圖前,需要加載OpenGL庫(kù),并得到接口函數(shù)指針。函數(shù)EGLBoolean egl_init_drivers()就是負(fù)責(zé)OpenGL庫(kù)的加載。
cpp代碼
- EGLBoolean egl_init_drivers() {
- EGLBoolean res;
- pthread_mutex_lock(&sInitDriverMutex);
- res = egl_init_drivers_locked();
- pthread_mutex_unlock(&sInitDriverMutex);
- return res;
- }
為保證多線程訪問(wèn)的安全性,使用線程鎖來(lái)放完另一個(gè)接口函數(shù)egl_init_drivers_locked
cpp代碼
- static EGLBoolean egl_init_drivers_locked() {
- if (sEarlyInitState) {
- // initialized by static ctor. should be set here.
- return EGL_FALSE;
- }
- // 得到Loader對(duì)象實(shí)例
- Loader& loader(Loader::getInstance());
- //加載EGL庫(kù)
- egl_connection_t* cnx = &gEGLImpl;
- if (cnx->dso == 0) {
- cnx->hooks[egl_connection_t::GLESv1_INDEX]
- =&gHooks[egl_connection_t::GLESv1_INDEX];
- cnx->hooks[egl_connection_t::GLESv2_INDEX]
- =&gHooks[egl_connection_t::GLESv2_INDEX];
- cnx->dso = loader.open(cnx);
- }
- return cnx->dso ? EGL_TRUE : EGL_FALSE;
- }
函數(shù)首先定義指針cnx指向全局變量gEGLImpl,并且將cnx的域hooks指向gHooks,最后通過(guò)loader對(duì)象的open函數(shù)打開(kāi)EGL動(dòng)態(tài)庫(kù),因此最后從EGL庫(kù)中加載的接口函數(shù)指針都保存到了變量gEGLImpl和gHooks中了。
frameworks\native\opengl\libs\EGL\Loader.cpp
cpp代碼
- Loader::Loader()
- {
- char line[256];
- char tag[256];
- /* Special case for GLES emulation 針對(duì)模擬器處理*/
- if (checkGlesEmulationStatus() == 0) {
- ALOGD("Emulator without GPU support detected. ""Fallback to software
- renderer.");
- mDriverTag.setTo("android");
- return;
- }
- /*打開(kāi)/system/lib/egl/egl.cfg文件 */
- FILE* cfg = fopen("/system/lib/egl/egl.cfg", "r");
- if (cfg == NULL) {
- //如果打開(kāi)失敗,mDriverTag ="android"
- ALOGD("egl.cfg not found, using default config");
- mDriverTag.setTo("android");
- } else {//否則讀取文件內(nèi)容
- while (fgets(line, 256, cfg)) {
- int dpy, impl;
- if (sscanf(line, "%u %u %s", &dpy, &impl, tag) == 3) {
- // /system/lib/egl/egl.cfg文件內(nèi)容為:0 1 mali
- if (tag != String8("android")) {
- mDriverTag = tag; //mDriverTag = "mali"
- }
- }
- }
- fclose(cfg);
- }
- }
如果/system/lib/egl/egl.cfg文件不存在,則默認(rèn)配置為0 0 android,否則就讀取/system/lib/egl/egl.cfg文件內(nèi)容,內(nèi)容定義如下:
因此變量dpy=0, impl = 1, tag = mali
cpp代碼
- void* Loader::open(egl_connection_t* cnx)
- {
- void* dso;
- driver_t* hnd = 0;
- char const* tag = mDriverTag.string();//tag="mali"
- if (tag) {
- //加載GLES庫(kù)函數(shù)
- dso = load_driver("GLES", tag, cnx, EGL | GLESv1_CM | GLESv2);
- if (dso) {
- hnd = new driver_t(dso);
- } else {//如果加載GLES庫(kù)失敗,則加載EGL,GLESv1_CM,GLESv2三個(gè)庫(kù)
- dso = load_driver("EGL", tag, cnx, EGL);
- if (dso) {//只有EGL庫(kù)加載成功,才加載GLESv1_CM,GLESv2庫(kù)
- hnd = new driver_t(dso);
- // TODO: make this more automated
- hnd->set(load_driver("GLESv1_CM", tag, cnx, GLESv1_CM), GLESv1_CM );
- hnd->set(load_driver("GLESv2", tag, cnx, GLESv2), GLESv2 );
- }
- }
- }
- return (void*)hnd;
- }
這個(gè)函數(shù)首先去加載/system/lib/egl/libGLES_mali.so,如果加載成功,那么對(duì)EGL | GLESv1_CM | GLESv2三個(gè)函數(shù)庫(kù),進(jìn)行初始化。如果加載不成功,那么就加載 libEGL_mali.so,libGLESv1_CM_mali.so,libGLESv2_mali.so這三個(gè)庫(kù),/system/lib /egl目錄下的庫(kù)如下:
由于libGLES_mali.so庫(kù)不存在,因此最終加載的是libEGL_mali.so,libGLESv1_CM_mali.so,libGLESv2_mali.so三個(gè)庫(kù)
cpp代碼
- void *Loader::load_driver(const char* kind, const char *tag,
- egl_connection_t* cnx, uint32_t mask)
- {
- char driver_absolute_path[PATH_MAX];
- const char* const search1 = "/vendor/lib/egl/lib%s_%s.so";
- const char* const search2 = "/system/lib/egl/lib%s_%s.so";
- //首先從/vendor/lib/egl/目錄下查找對(duì)應(yīng)的庫(kù),如果該目錄下沒(méi)有,則查找/system/lib/egl/目錄
- snprintf(driver_absolute_path, PATH_MAX, search1, kind, tag);
- //driver_absolute_path="/vendor/lib/egl/libEGL_mali.so"
- //driver_absolute_path="/vendor/lib/egl/libGLESv1_CM_mali.so"
- //driver_absolute_path="/vendor/lib/egl/libGLESv2_mali.so"
- //判斷該路徑下的動(dòng)態(tài)庫(kù)是否可以訪問(wèn)
- if (access(driver_absolute_path, R_OK)) {
- snprintf(driver_absolute_path, PATH_MAX, search2, kind, tag);
- //driver_absolute_path="/system/lib/egl/libEGL_mali.so"
- //driver_absolute_path="/system/lib/egl/libGLESv1_CM_mali.so"
- //driver_absolute_path="/system/lib/egl/libGLESv2_mali.so"
- if (access(driver_absolute_path, R_OK)) {
- return 0;
- }
- }
- //打開(kāi)so動(dòng)態(tài)庫(kù)到cnx->egl中
- void* dso = dlopen(driver_absolute_path, RTLD_NOW | RTLD_LOCAL);
- if (dso == 0) {
- const char* err = dlerror();
- ALOGE("load_driver(%s): %s", driver_absolute_path, err?err:"unknown");
- return 0;
- }
- ALOGD("loaded %s", driver_absolute_path);
- //從動(dòng)態(tài)庫(kù)中加載EGL函數(shù)庫(kù)到cnx->egl中,EGL庫(kù)函數(shù)定義在egl_names數(shù)組中
- if (mask & EGL) {
- //讀取動(dòng)態(tài)庫(kù)中eglGetProcAddress函數(shù)指針
- getProcAddress = (getProcAddressType)dlsym(dso, "eglGetProcAddress");
- ALOGE_IF(!getProcAddress, "can't find eglGetProcAddress() in %s",
- driver_absolute_path);
- #ifdef SYSTEMUI_PBSIZE_HACK
- #warning "SYSTEMUI_PBSIZE_HACK enabled"
- /*
- * Here we adjust the PB size from its default value to 512KB which
- * is the minimum acceptable for the systemui process.
- */
- const char *cmdline = getProcessCmdline();
- if (strstr(cmdline, "systemui")) {
- void *imgegl = dlopen("/vendor/lib/libIMGegl.so", RTLD_LAZY);
- if (imgegl) {
- unsigned int *PVRDefaultPBS =(unsigned int *)dlsym(imgegl,
- "PVRDefaultPBS");
- if (PVRDefaultPBS) {
- ALOGD("setting default PBS to 512KB, was %d KB", *PVRDefaultPBS /
- 1024);
- *PVRDefaultPBS = 512*1024;
- }
- }
- }
- #endif
- egl_t* egl = &cnx->egl;
- __eglMustCastToProperFunctionPointerType* curr =
- (__eglMustCastToProperFunctionPointerType*)egl;
- /*定義指向egl_names數(shù)組的指針
- * char const * const egl_names[] = {
- * #include "egl_entries.in"
- * NULL
- * };
- * 文件frameworks/native/opengl/libs/EGL/egl_entries.in聲明了EGL庫(kù)中的所有函數(shù)
- */
- char const * const * api = egl_names;
- //遍歷數(shù)組egl_names,將數(shù)組中定義的函數(shù)指針保存到cnx->egl中
- while (*api) {
- char const * name = *api;
- //根據(jù)函數(shù)名稱從動(dòng)態(tài)庫(kù)EGL中取得函數(shù)指針
- __eglMustCastToProperFunctionPointerType f =
- (__eglMustCastToProperFunctionPointerType)dlsym(dso, name);
- if (f == NULL) {
- //如果在動(dòng)態(tài)庫(kù)中查找不到該函數(shù)指針,則使用getProcAddress函數(shù)來(lái)獲取
- f = getProcAddress(name);
- if (f == NULL) {//如果依然得不到該函數(shù)指針,則設(shè)置為0
- f = (__eglMustCastToProperFunctionPointerType)0;
- }
- }
- *curr++ = f;
- api++;
- }
- }
- //char const * const gl_names[] = {
- // #include "entries.in"
- // NULL
- //};
- //從動(dòng)態(tài)庫(kù)中加載GLESv1_CM函數(shù)庫(kù)到cnx->hooks[egl_connection_t::GLESv1_INDEX]->gl中,GLESv1_CM庫(kù)函數(shù)定義在gl_names數(shù)組中
- if (mask & GLESv1_CM) {
- init_api(dso, gl_names,(__eglMustCastToProperFunctionPointerType*)
- &cnx->hooks[egl_connection_t::GLESv1_INDEX]->gl,
- getProcAddress);
- }
- //從動(dòng)態(tài)庫(kù)中加載GLESv2函數(shù)庫(kù)到cnx->hooks[egl_connection_t::GLESv2_INDEX]->gl中,GLESv2庫(kù)函數(shù)定義在gl_names數(shù)組中
- if (mask & GLESv2) {
- init_api(dso, gl_names,(__eglMustCastToProperFunctionPointerType*)
- &cnx->hooks[egl_connection_t::GLESv2_INDEX]->gl,
- getProcAddress);
- }
- return dso;
- }
該函數(shù)就是從動(dòng)態(tài)庫(kù)libEGL_mali.so中查詢egl_names數(shù)組,即frameworks/native/opengl/libs/EGL /egl_entries.in文件中聲明的接口函數(shù),及從動(dòng)態(tài)庫(kù)libGLESv1_CM_mali.so,libGLESv2_mali.so中查詢 gl_names數(shù)組,即frameworks/native/opengl/libs/entries.in文件中聲明的接口函數(shù),函數(shù)聲明如下:
cpp代碼
- void Loader::init_api(void* dso, char const * const * api,
- __eglMustCastToProperFunctionPointerType* curr,
- getProcAddressType getProcAddress)
- {
- const ssize_t SIZE = 256;
- char scrap[SIZE];
- while (*api) {
- char const * name = *api;
- //根據(jù)函數(shù)名稱從動(dòng)態(tài)庫(kù)中查找函數(shù)指針
- __eglMustCastToProperFunctionPointerType f =
- (__eglMustCastToProperFunctionPointerType)dlsym(dso, name);
- if (f == NULL) {
- //使用eglGetProcAddress()得到指定函數(shù)指針
- f = getProcAddress(name);
- }
- if (f == NULL) {
- //將函數(shù)名稱去掉后綴OES
- ssize_t index = ssize_t(strlen(name)) - 3;
- if ((index>0 && (index
- strncpy(scrap, name, index);
- scrap[index] = 0;
- f = (__eglMustCastToProperFunctionPointerType)dlsym(dso, scrap);
- }
- }
- if (f == NULL) {
- //將函數(shù)名稱增加后綴OES
- ssize_t index = ssize_t(strlen(name)) - 3;
- if (index>0 && strcmp(name+index, "OES")) {
- snprintf(scrap, SIZE, "%sOES", name);
- f = (__eglMustCastToProperFunctionPointerType)dlsym(dso, scrap);
- }
- }
- if (f == NULL) {
- f = (__eglMustCastToProperFunctionPointerType)gl_unimplemented;
- if (!strcmp(name, "glInsertEventMarkerEXT")) {
- f = (__eglMustCastToProperFunctionPointerType)gl_noop;
- } else if (!strcmp(name, "glPushGroupMarkerEXT")) {
- f = (__eglMustCastToProperFunctionPointerType)gl_noop;
- } else if (!strcmp(name, "glPopGroupMarkerEXT")) {
- f = (__eglMustCastToProperFunctionPointerType)gl_noop;
- }
- }
- *curr++ = f;
- api++;
- }
- }
load_driver函數(shù)所做的工作:首先通過(guò)dlopen加載/system/lib/egl/libGLES_mali.so庫(kù),然后從 /system/lib/egl/libGLES_mali.so庫(kù)中提取EGL的各個(gè)API函數(shù)的地址放到cnx->egl中,從 libGLES_mali.so獲取GLESv1_CM的API保存到cnx->hooks[GLESv1_INDEX]->gl中,從 libGLES_mali.so獲取GLESv1_CM的API保存到cnx->hooks[GLESv2_INDEX]->gl。提取 EGLAPI地址的方法是首先通過(guò)dlsym函數(shù)獲得一個(gè)獲取函數(shù)地址的函數(shù)eglGetProcAddress的地址,然后遍歷EGL的API所在文件 frameworks/base/opengl/libs/EGL/egl_entries.in。先通過(guò)dlsym獲取各個(gè)API地址,如果返回 NULL再利用eglGetProcAddress去獲得,如果依舊為空就把函數(shù)地址賦值為0;提取GLESv1_CM和GLESv1_CM庫(kù)中函數(shù)地址 方法和提取EGL差不多,只是他們的函數(shù)文件保存在frameworks/base/opengl/libs/entries.in中。還有它們把函數(shù)地 址復(fù)制給了cnx->hooks[GLESv1_INDEX]->gl和 cnx->hooks[GLESv2_INDEX]->gl。