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硬核復(fù)刻 Redis 底層雙向鏈表核心實(shí)現(xiàn)

開源 Redis
本文將介紹一下筆者的開源項(xiàng)目mini-redis中對于鏈表的復(fù)刻思路,希望對你閱讀我們的項(xiàng)目源碼有所幫助。

1.構(gòu)建雙向鏈表基架

redis中雙向鏈表的節(jié)點(diǎn)都是由如下3個元素構(gòu)成:

  • 指向前驅(qū)節(jié)點(diǎn)的指針prev。
  • 指向后繼節(jié)點(diǎn)的指針next。
  • 指向當(dāng)前節(jié)點(diǎn)值的指針value。

所以筆者對于雙向鏈表節(jié)點(diǎn)的結(jié)構(gòu)體的定義也按照這套定義復(fù)刻:

// Definition of the listNode structure for a doubly linked list
type listNode struct {
 //Node pointing to the previous node of the current node.
 prev *listNode
 //Node pointing to the successor node of the current node.
 next *listNode
 //Record information about the value stored in the current node.
 value *interface{}
}

因?yàn)槭请p向鏈表,這意味著鏈表可以從前或者從后進(jìn)行鏈表操作,所以雙向鏈表就必須具備如下3個構(gòu)成部分:

  • 指向鏈表第一個節(jié)點(diǎn)的head指針。
  • 指向鏈表最后一個節(jié)點(diǎn)的tail指針。
  • 維護(hù)鏈表長度的字段len。

于是我們基于這個思路,再次給出鏈表的結(jié)構(gòu)體定義:

type list struct {
 //Points to the first node of the doubly linked list
 head *listNode
 //points to the last node of the linked list.
 tail *listNode
 //Record the current length of the doubly linked list
 len int64
}

了解了基礎(chǔ)的結(jié)構(gòu)定義,我們就可以編寫雙向鏈表初始化的函數(shù)listCreate,和redis初始化步驟基本一致,筆者同樣是按照:結(jié)構(gòu)體內(nèi)存空間分配、頭尾指針初始化、長度設(shè)置為0,然后返回這個雙向鏈表結(jié)構(gòu)體指針的步驟進(jìn)行操作:

func listCreate() *list {
 //Allocate memory space for the doubly linked list
 var l *list
 l = new(list)
 
 //Initialize the head and tail pointers.
 l.head = nil
 l.tail = nil
 
 //Initialize the length to 0, indicating that the current linked list has no nodes
 l.len = 0
 
 return l
}

實(shí)現(xiàn)節(jié)點(diǎn)頭插和尾后追加

此時,我們就可以實(shí)現(xiàn)mini-redis中雙向鏈表的第一個操作——頭插法,該操作就是將新插入的節(jié)點(diǎn)作為鏈表的頭節(jié)點(diǎn),該操作的步驟比較明確:

  • 新節(jié)點(diǎn)指向原有頭節(jié)點(diǎn)。
  • 原有頭節(jié)點(diǎn)的前驅(qū)指針指向新節(jié)點(diǎn)。
  • 將head指針指向新節(jié)點(diǎn),完成節(jié)點(diǎn)頭插。

完成這些操作之后,維護(hù)一下鏈表長度信息:

基于上述思路筆者給出對應(yīng)的實(shí)現(xiàn),和原生redis的函數(shù)和入?yún)⒒疽恢?,傳入需要操作的鏈表和value值之后,將value封裝為節(jié)點(diǎn),結(jié)合上述的思路將其設(shè)置為鏈表頭節(jié)點(diǎn):

func listAddNodeHead(l *list, value *interface{}) *list {
 //Allocate memory for a new node and set its value.
 var node *listNode
 node = new(listNode)
 node.value = value
 //If the length is 0, then both the head and tail pointers point to the new node.
 if l.len == 0 {
  l.head = node
  l.tail = node
 } else {
  //Make the original head node the successor node of the new node, node.
  node.prev = nil
  node.next = l.head
  l.head.prev = node
  l.head = node
 }
 //Maintain the information about the length of the linked list.
 l.len++
 return l
}

與之同理的還有尾插法,無論入?yún)⒑筒僮鞑襟E基本一致,唯一區(qū)別就是將節(jié)點(diǎn)追加到鏈表末端作為尾節(jié)點(diǎn),讀者可以參考筆者的的實(shí)現(xiàn)和注釋了解操作細(xì)節(jié):

func listAddNodeTail(l *list, value *interface{}) *list {
 //Allocate memory for a new node and set its value.
 var node *listNode
 node = new(listNode)
 node.value = value
 //If the length is 0, then both the head and tail pointers point to the new node.
 if l.len == 0 {
  l.head = node
  l.tail = node
 } else {
  //Append the newly added node after the tail node to become the new tail node.
  node.prev = l.tail
  node.next = nil
  l.tail.next = node
  l.tail = node
 }
 //Maintain the information about the length of the linked list.
 l.len++
 return l

}

基于索引定位節(jié)點(diǎn)

雙向鏈表支持基于索引的方式查詢,例如我們希望查詢索引2節(jié)點(diǎn)的值,傳入index為2,雙向鏈表就會基于索引2這個值跳越兩次來到目標(biāo)節(jié)點(diǎn)并返回:

假如我們傳入負(fù)數(shù),例如負(fù)數(shù)2,按照語義就是返回倒數(shù)第2個節(jié)點(diǎn),雙向鏈表會按照公式(-index)-1得到值1,然后從尾節(jié)點(diǎn)跳1步找到目標(biāo)節(jié)點(diǎn)并返回:

對此我們給出相應(yīng)的源碼實(shí)現(xiàn),整體思路和上述說明一致,讀者可參考源碼和注釋了解細(xì)節(jié):

func listIndex(l *list, index int64) *listNode {
 var n *listNode
 //"If less than 0, calculate the index value as a positive number n,
 //then continuously jump to the node pointed to by prev based on this positive number n.
 if index < 0 {
  index = (-index) - 1
  n = l.tail

  for index > 0 && n != nil {
   n = n.prev
   index--
  }
 } else {
  //Conversely, walk n steps from the front and reach the target node via next, then return.
  n = l.head
  for index > 0 && n != nil {
   n = n.next
   index--
  }
 }

 return n
}

指定位置插入

雙向鏈表支持在指定元素的前面或者后面插入元素,我們以元素后插入為例,雙向鏈表會將新節(jié)點(diǎn)追加到原有節(jié)點(diǎn)后面并維護(hù)前驅(qū)后繼指針的信息,插入到指定節(jié)點(diǎn)的前方也是同理:

唯一需要注意的就是如果新節(jié)點(diǎn)追加到尾節(jié)點(diǎn)后面,我們需要將tail指向新節(jié)點(diǎn)。追加到頭節(jié)點(diǎn)同理,我們需要將head指針指向新節(jié)點(diǎn):

對此我們給出listInsertNode的源碼實(shí)現(xiàn),讀者可參閱思路并結(jié)合注釋了解實(shí)現(xiàn)細(xì)節(jié):

func listInsertNode(l *list, old_node *listNode, value *interface{}, after bool) *list {
 //Allocate memory for a new node and set its value.
 var node *listNode
 node = new(listNode)
 node.value = value
 //If after is true, insert the new node after the old node.
 if after {
  node.prev = old_node
  node.next = old_node.next
  //If the old node was originally the tail node, after the modification,
  //make the node the new tail node.
  if l.tail == old_node {
   l.tail = node
  }
 } else {
  //Add the new node before the old node.
  node.next = old_node
  node.prev = old_node.prev
  //If the original node is the head, then set the new node as the head
  if l.head == old_node {
   l.head = node

  }
 }
 //If the node's predecessor node is not empty, then point the predecessor to the node.
 if node.prev != nil {
  node.prev.next = node
 }
 //If the node's successor node is not empty, make this successor point to the node.
 if node.next != nil {
  node.next.prev = node
 }
 //Maintain the information about the length of the linked list.
 l.len++
 return l

}

雙向鏈表節(jié)點(diǎn)刪除

節(jié)點(diǎn)刪除則比較簡單,傳入要被刪除的節(jié)點(diǎn)指針,讓被刪除節(jié)點(diǎn)d的前驅(qū)節(jié)點(diǎn)指向d的后繼節(jié)點(diǎn),同時讓d的后繼指向d的前驅(qū):

唯一需要注意的就是以下兩種情況:

  • 刪除的是頭節(jié)點(diǎn),則讓head指向頭節(jié)點(diǎn)的后面一個節(jié)點(diǎn)。
  • 刪除的是尾節(jié)點(diǎn),則讓tail指向尾節(jié)點(diǎn)的前一個節(jié)點(diǎn)。

最后我們斷掉被刪除節(jié)點(diǎn)的前后繼指針指向,讓go語言垃圾回收自動幫我們完成節(jié)點(diǎn)刪除即可,這里我們也給出相應(yīng)的源碼實(shí)現(xiàn):

func listDelNode(l *list, node *listNode) {
 //If the predecessor node is not empty,
 //then the predecessor node's next points to the successor node of the node being deleted
 if node.prev != nil {
  node.prev.next = node.next
 } else {
  //If the deleted node is the head node, set the head to point to the next node.
  l.head = node.next
 }

 //If next is not empty, then let next point to the node before the deleted node
 if node.next != nil {
  node.next.prev = node.prev
 } else {
  //If the deleted node is the tail node, make 
  //the node before the deleted node the new tail node.
  l.tail = node.prev
 }
 //help gc
 node.prev = nil
 node.next = nil

 l.len--

}
責(zé)任編輯:趙寧寧 來源: 寫代碼的SharkChili
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